You can program it in Scratch in a similar fashion. The next image shows this sequence programmed in WeDo. It will chomp for a few seconds before the next bite. After that, it will make a scary bite sound and immediately turn the motor the other way to close the jaws and bite everything that gets close enough. The WeDo software program begins when hitting the letter “A” on the keyboard to turn the motor one way to open the powerful jaws of this alligator. Hoy continuamos con el siguiente set de 3 mecanismos con las actividades de los Animales Salvajes: Caimán Hambriento, el León Rugiente y el Pájaro Volador (los modelos 4, 5 y 6 en la figura). También iniciamos explicando diferentes opciones de programación con los Mecanismos Asombrosos: Los Pájaros Bailarines, La Peonza Inteligente y el Mono Tamborilero. Hemos hablado de algunas cosillas y programado lo más básico con el motor y diferentes opciones para activarlo. This time we continue with the next set of 3 mechanisms: the Hungry Alligator, the Roaring Lion and the Flapping Bird (the designs 4, 5 and 6 from the figure below. Last time we started talking about different options for programming the Amazing Mechanisms included with the WeDo software: Dancing Birds, the Smart Spinner and the Drumming Monkey, and how to do it using Scratch. We have talked before about how to program a few basic things, like the fundamentals for the motor and the different alternatives to turn in on and off.
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